Games & Gender

Discuss a game that you think is targeted at females. Provide evidence that leads you to this claim (e.g., what the avatars look like, how masculinity and femininity are represented within the game, what the core gameplay is, etc.). Do you think that trying to create a female gamer market (i.e., different from the male gamer market) is another way of reinforcing gender stereotypes? What is needed in game design to widen the female gaming market? Explain why. at least 750 words in length.

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